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Bonus Selection
Bonus Selection #0
Max. HP +3500
Vitality +15
Intelligence +15
Strength +15
Dexterity +15
Attack Speed +25%
HP Regeneration +30%
Chance of critical hit +20%
20% Chance for piercing Hits
Strong against Half Humans +25%
Strong against Animals +25%
Strong against Orcs +25%
Strong against Mystics +25%
Strong against Undead +25%
Strong against Devils +25%
Sword Defence 15%
Two-Handed Defence 15%
Dagger Defence 15%
Bell Defence 15%
Fan Defence 15%
Arrow Resistance 15%
Attack Value +200
Bonus Selection #1
Max. HP +3500
Vitality +15
Intelligence +15
Strength +15
Dexterity +15
Attack Speed +25%
HP Regeneration +30%
Chance of critical hit +20%
20% Chance for piercing Hits
Strong against Half Humans +25%
Strong against Animals +25%
Strong against Orcs +25%
Strong against Mystics +25%
Strong against Undead +25%
Strong against Devils +25%
Sword Defence 15%
Two-Handed Defence 15%
Dagger Defence 15%
Bell Defence 15%
Fan Defence 15%
Arrow Resistance 15%
Attack Value +200
Bonus Selection #2
Max. HP +3500
Vitality +15
Intelligence +15
Strength +15
Dexterity +15
Attack Speed +25%
HP Regeneration +30%
Chance of critical hit +20%
20% Chance for piercing Hits
Strong against Half Humans +25%
Strong against Animals +25%
Strong against Orcs +25%
Strong against Mystics +25%
Strong against Undead +25%
Strong against Devils +25%
Sword Defence 15%
Two-Handed Defence 15%
Dagger Defence 15%
Bell Defence 15%
Fan Defence 15%
Arrow Resistance 15%
Attack Value +200
Bonus Selection #3
Max. HP +3500
Vitality +15
Intelligence +15
Strength +15
Dexterity +15
Attack Speed +25%
HP Regeneration +30%
Chance of critical hit +20%
20% Chance for piercing Hits
Strong against Half Humans +25%
Strong against Animals +25%
Strong against Orcs +25%
Strong against Mystics +25%
Strong against Undead +25%
Strong against Devils +25%
Sword Defence 15%
Two-Handed Defence 15%
Dagger Defence 15%
Bell Defence 15%
Fan Defence 15%
Arrow Resistance 15%
Attack Value +200
Bonus Selection #4
Max. HP +3500
Vitality +15
Intelligence +15
Strength +15
Dexterity +15
Attack Speed +25%
HP Regeneration +30%
Chance of critical hit +20%
20% Chance for piercing Hits
Strong against Half Humans +25%
Strong against Animals +25%
Strong against Orcs +25%
Strong against Mystics +25%
Strong against Undead +25%
Strong against Devils +25%
Sword Defence 15%
Two-Handed Defence 15%
Dagger Defence 15%
Bell Defence 15%
Fan Defence 15%
Arrow Resistance 15%
Attack Value +200
Bonus Selection #5
Max. HP +3500
Vitality +15
Intelligence +15
Strength +15
Dexterity +15
Attack Speed +25%
HP Regeneration +30%
Chance of critical hit +20%
20% Chance for piercing Hits
Strong against Half Humans +25%
Strong against Animals +25%
Strong against Orcs +25%
Strong against Mystics +25%
Strong against Undead +25%
Strong against Devils +25%
Sword Defence 15%
Two-Handed Defence 15%
Dagger Defence 15%
Bell Defence 15%
Fan Defence 15%
Arrow Resistance 15%
Attack Value +200
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